Recent civ 6 news update#
Khmer's identity prior to this update was all about Faith and the Aqueduct district. Now, the Trebuchet fills that gap, allowing for hard-hitting wars to start a bit earlier when walls come into play. Previously, the gap between siege units was pretty drastic, as the Catapult (a previously pretty weak unit) upgraded into the Bombard (which has often been the main wall-damaging unit). The final new unit added to the game is a beloved and highly-requested unit: the Trebuchet.
The Man-At-Arms slots in between the Swordsman and the Musketman, and then the Line Infantry slots in between the Musketman and the Infantry. Two new melee units, the Man-At-Arms and the Line Infantry, help even out those Combat Strength gaps and make upgrading units a bit easier. The Combat Strength gap between Swordsman and Musketman and then Musketman and Infantry was a bit too wide and made catching up against an aggressor a bit hard.
Recent civ 6 news upgrade#
Previously the melee upgrade tree went Warrior to Swordsman to Musketman to Infantry to Mechanized Infantry. Unlike with shooters or real-time games, you're not at a disadvantage if your framerate is poor.One of the more surprising additions that came with the final Civilization 6 update were three new units, all spread out through the tech tree that filled out some gaps between unit upgrades. Still, Civilization is a turn-based game where you can take as long as you want to make decisions, so it's still completely playable at sub-30FPS. Performance will also likely go down a bit during extended sessions as your phone's SoC struggles to keep cool, unless you have a gaming phone with active cooling ( like the Asus ROG Phone 2 and its attachable fan).Ĭivilization VI on the Galaxy S20 with FPS counter
Recent civ 6 news 720p#
Civilization runs at 720p by default, but you can change that from the settings menu.
On my Galaxy S20, one of the fastest Android phones available right now, I almost never saw the game hit 30FPS. I can't sideload it on my own laptops to test because there's no x86-compatible APK.Įven if you have a supported device, Civ VI doesn't run very well. Not including any Chrome OS devices feels like a missed opportunity to me, especially since there's (presumably) keyboard and mouse support in the code somewhere, but perhaps there aren't enough people using high-end Chromebooks to make it worth the effort. You may also notice there are no Chromebooks on that list. While all this is happening, you must research technologies, maintain a sizable military, and possibly create a religion. From there, you settle a city, build buildings and districts in the city, create more units, settle more cities, and so on. You start off in a mostly-unexplored world, with only a settler (to make a city with) and a few other scouting or military units. If you've never played Civilization before, it requires a bit of explanation. After I finally caved in and purchased the various expansions and DLC content, 2K has provided me with yet another way to spend money: Civilization VI for Android. Game after game, I'm still not quite worn out of it - there are half a dozen ways to win, and enough customizable settings to turn Civ into a different experience each time. At least a few times a week for the past two months, I've played Civ with fellow Android Police writer Jules Wang and Zachary Wander of XDA Developers. However, Civilization VI has become my most frequently-played game during COVID season.